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| A Cybermat menaces the Doctor |
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| New cave entrance bottom left |
In the afternoon we added a third board and additional forces to allow Jamie, Stuart, John and Matt to play a four-handed game.
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| A Cybermat menaces the Doctor |
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| New cave entrance bottom left |
I hope you had a good Christmas. If you didn't because you or your spouse (Hi Odette!) was poorly, I hope you have a better New Year.
For me, this year was dominated, hobby-wise, by the preparations to run Harpers Ferry at Steel Lard and Posh Lard.
Having spent so much time building the terrain and researching the history, it feels like I got in less gaming than usual this year. Looking back at the records, though, I find that I played in or ran 19 gaming sessions using six different sets of rules (The Pikeman's Lament, What A Cowboy, HOTT, TacWWII, Chain of Command, and Rogue Stars). And I'll be running Song of Blades and Heroes tomorrow so make that seven. That's actually right up there with the last few years.
Anyway, now I've been thinking about wargaming plans for 2024. I'm sure my priorities will change as the year goes on but it won't do any harm to put down some markers now.
I would like to run some more games at Lardy Days next year but I'd like a project that doesn't dominate as much as Harpers Ferry did this time around. As I've said previously, I'm tempted to go back to the Maximilian Adventure and run a participation game based on the siege of Puebla. I already have a lot of suitable figures and a combination of existing adobe buildings with some from the Woebetides I reckon I'm close to being able to field a 6'x4' urban board.
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| The Wali of Smut's palace may find a new role as the penitentiary in Puebla |
Speaking of the Woebetides, I put a lot of work put into the setting in preparation for Crisis Point back in September 2021. The event didn't really work as well as I would have liked because I took on too much of a burden as the sole umpire. Disappointed, I put the toys away and largely went on to other things afterwards.
As a result I don't feel like I've properly got value-for-effort out of the Woebetides toys. I'd like to put that right and maybe run a small (possibly solo?) campaign inspired by one of my Christmas presents...
My previous approach to campaigns has been quite freeform. I've tended to avoid detailing too much in advance and instead allowed events to develop organically. The Woebetides might be a good place to try out Henry's more prescriptive approach and specify the populations and military forces of the islands in frankly excessive detail!
Finally on the Sharp Practice front, Richard Phillips and I have been threatening to explore Marshal Macdonald's advance to Riga during the summer and autumn of 1812. Family matters have kept getting in the way this year but I'm hopeful we can get something going in 2024.
Away from the horse and musket era, I am keen to play some more TacWWII this year. At the moment the plan is to hold a Crisis Point event in Dungworth this spring. If it goes ahead I intend that one of the games on offer be my Prague Summer 1948 - The Race to Stary Boleslav.
I say "if it goes ahead" as initial response to the idea of another Crisis Point was a little muted. Early in the New Year I plan to raise the proposal once more and find out whether there's sufficient enthusiasm to justify going ahead. If there isn't I may switch to just running my own game at some point during the year, probably at the village hall instead. Either way I'll need to get in some practice games to make sure I have the rules down and to test some of the house rules I've included in my version 1.5.
That aside there's a good chance I'll get Chain of Command to the table at some point; old mate Stuart and new acquaintance Matt have asked to have a session to help them learn the rules. I'd also like to have some more games of Rogue Stars and Shot, Steel and Stone before too long.
Doubtless other things will come up during the year and who knows, maybe some or all of the above will still be on the To Do List in December 2024?
The new cluster of adobe buildings for Pavis is now complete.
One of my thoughts about next year is to run some more Maximilian Adventure Sharp Practice. Focussing on the 1863 siege of Puebla would make use of existing models - both 28mm soldiers and suitable buildings.
The completed building below was a quick project earlier this year to fit a suitable storage box that came my way. Now I'm working on a destroyed version.
The 1863 Siege of Puebla has long interested me. During the Crimean War the French had taken Sevastopol as soon as they captured the Malakoff fortress. They assumed the convent of San Javier was likewise the key to Puebla. They were wrong and the subsequent fight for the city itself threatened to become a nineteenth century Stalingrad.
I wonder if I can create a game for the coming year's Lardy Days that sees the French attacking from block to block while the Mexicans scurry from rooftop to fortified rooftop via improvised bridges?
Some degree of mashing up Sharp Practice and Chain of Command may be called for, as will a lot of play-testing.
I was putting in a Victrix order while they had their Black Friday sale running and was just short of the total needed to to get free shipping so I added in a pack of Gallic cavalry. I figure I may one day use them to play Infamy Infamy.
Feeling the urge to paint something just for the hell of it I made a start. Adding in a couple of existing Warlord Gauls I'm not far off a six-man unit with Leader.
Far too early on Saturday morning I set out to drive down the A1 to Peterborough for the latest Posh Lard. Peterborough being roughly southeast of Sheffield and this being November I was driving with the morning sun in my eyes virtually the whole way. Still that was better than the lunatics in SUVs on the same road going back in the dark!
The George Alcock centre at Fletton is a nice venue. For those of you who've attended Ebor Lard, it's very similar to Green Hammerton Village Hall. It wins on having on-site caterers but loses in that we weren't able to take in the closing stages of a village cricket match at the end the gaming session!
Wanting to get back to Sheffield before it was too late, I didn't stick around for the traditional post-event curry but it was pleasant to chat with like-minded gamers throughout the day.
I again ran my Harpers Ferry game and the players (Pippa, Carl, Lewis, Peter, Kevin and Chris) were great.
Surprisingly the first game progressed so quickly, with the insurrectionist players taking about an hour to get the hostages from the paymaster's office to the engine house, we had time to go on and play Act Two.
The Federal forces managed to get into the engine house led by Marines Luke Quinn and Matthew Ruppert, with Lt Israel Green close behind. Eventually Green found himself face to face with John Brown and attacked with his sword.
Historically Green had brought his light-weight dress sword in the haste of leaving Washington. His initially thrust at Brown's torso was ineffective as the sword bent after hitting Brown's belt buckle. Green then beat Brown unconscious with the hilt of the sword. In our miniature version the same thing happened - I'd decided in advance that Green would be treated as if trying to capture his opponent in terms of the Brawlin' rules. This worked really well.
After the first Harpers Ferry run-through, I had a chance to take some quick pictures of the other games.
New Tribes Beyond Us was a Strength and Honour battle put on by a couple of members of the Peterborough club.
On the next table was a Sharp Practice Peninsular War game called Ducrot's Day Out.
I liked the models for this game...
Another good looking game was this, using the What A Cowboy engine to run a pirate skirmish action.
I liked the cliffs and the ship, which was obviously based on Gary Chalk's templates in Wargames Illustrated years ago.
I want some substantial 1/300th scale built-up areas to represent Stary Boleslav and its surrounding towns for this coming year's Prague Summer extravaganza. By using my 3D printer, rebasing some existing suitable buildings, and adding some homemade ruins, I'm on the way to a reasonable Central European cityscape.
This Saturday saw fans of the Too Fat Lardies rules at Patriot Games in Sheffield for the annual Steel Lard gathering. Across the day we had 46 people each playing two games across nine beautifully turned out tables.
Matt Slade brought along The Spy Who Larded Me, a Sharp Practice game set during the American Civil War. I know Jamie greatly enjoyed it and one of the players reported that he now, at last, understood how Sharp Practice scenarios are supposed to be designed.
Also Sharp Practice and also ACW was Ken Welsh's Morning Glory on the Combahee. I'd have loved to see more of this game as integrating infantry action with ACW gunboats is something I'd like to explore with my Mississippi Marine Brigade chaps. Sadly I was too busy to get much of a look at events as they progressed.