Our game was a first attempt at playing 19th Century Principles of War. As my Franco-Prussian War armies aren’t properly organised for a historical battle I decided to honour the memory of the late Charles Grant by pitting the Grand Duchy of Lorraine against the Vereinigte Freie Städte.
John Wostenholme and I commanded the distinctly Gallic forces of Lorraine,
whilst Rob Connolly took on the role of the VFS commander Field Marshal Langemarck.
The Lorraine forces attacked on a broad front aiming to swing round and attack the VFS supply lines with our large cavalry brigade (a regiment each of cuirassiers, dragoons, lancers and chasseurs à cheval. The coloured cards are movement bases, used to disguise the exact nature of the advancing forces.
The VFS plan was less subtle. A massive column of infantry, preceded by dragoons, was to push forward in the centre and force its way into the two villages. The superior artillery (Krupp rifles of steel construction) was to form a powerful massed battery on the left.
Rob was unfortunate with his dice rolling and the VFS column took ages getting started. The Lorraine Chasseurs à Pied managed to get into the larger village first. It proved impassable to cavalry and the VFS dragoons were forced to pull back.