Monday, June 22, 2020

Sausages with Mustard

The latest game in our series of Lion-Rampant-by-Skype games took place last Sunday.


We played the Sausages with Mustard scenario from the rules book - adapted slightly to cope with our usual two-small-forces-a-side approach.

The Swiss (Andy and John) were expected to march on to the table and burn as many as possible of the four haystacks near the centre of the table. Gus and Mark's Burgundians wanted to stop them so they could use they as fodder for their horses.

The battlefield was entirely open apart from a partly hedge-lined road between the Swiss baseline and the haystacks.


Gus had been finding mounted men-at-arms frustrating to use in previous games so I took steps to give him an alternative. With no rough going there was no danger of knights being drawn into muddy field and chopped down by the lower classes but I'd also added some other options to the available Burgundian forces.

In the event they decided to take no mounted men-at-arms at all! From left to right in the picture above they had a unit of dismounted men at arms (newly built and painted for the game), ordonnance pikes, longbowmen, a unit of bidowers (half of a crossbow unit also newly built), and some coustilliers.  Between the haystacks are a unit of Italian mercenary crossbows and more bidowers (the other half of the new unit).

The Swiss also had some choice as to units. John again went for four units of bidowers (two Swiss and two Irish), whilst Andy had two units of pike (again one of them new for this game - yes, that's 30+ figures painted in three weeks), mounted crossbowmen, and of course halberdiers.


As is the way with Lion Rampant, the Swiss arrived rather piecemeal at the hedge.  Below we can see the halberdiers and the leading unit of Irish kern about to start crossing.  The bidowers between the haystacks have already taken three shooting casualties from the Swiss mounted crossbows seen passing in the distance.


The other unit defending the haystacks was the old faithful Italian mercenary band.  The game was characterised by Gus being unable to activate anything that required him to roll 7+.  The Italians just couldn't manage to do anything useful to the Swiss.


Before too long they found themselves charged by the halberdiers...


The results were fairly predictable.  A couple of halberdiers were killed but the Italians were routed.

Meanwhile on the edge of the field, a fierce little cavalry fight took place between the Burgundian coustilliers and the Swiss mounted crossbows. Somewhat surprisingly, the Swiss won the fight and eventually only Gerhardt-Heinrich von Schimmel (Mark's leader)survived.


Where Gus could get moving, his dismounted men-at-arms made short work of some of the Swiss bidowers.


The two blocks of Swiss pike were a bit late arriving but one of them got to a haystack...


... and the Irish reached another one.


Soon both haystacks were alight.


Having driven off the Burgundian coustilliers, the Swiss mounted crossbows were themselves forced to retreat from the accurate fire of the enemy's longbowmen.


Gerhardt-Heinrich von Schimmel was the only survivor of the coustillier unit.


Somewhere in the confused melee around the haystacks, Beat Züsli received a poleaxe blow to the head and was believed killed. Fortunately his men carried off his body and he was found to be merely stunned.

The Swiss were driven off having fired two of the four haystacks.  So overall a draw perhaps?

Well maybe but this time boasts were to prove significant.

Albert Saissions-de-Dôge had boasted that his men would kill more with missiles than and-to-hand. Sadly Gus couldn't get the crossbowmen or bidowers to shoot and his men-at-arms carved their way through the enemy bidowers racking up about six times as many casualties as the missile troops had caused. He gained four points of Glory as a result of two haystacks remaining intact (I'd changed the rules slightly to allow for there being two forces on each side) but lost one for the failed Boast. Net gain of three for  running total of six.

Gerhardt-Heinrich von Schimmel also gained four Glory for the remaining haystacks and lost one for failing in his Boast that "Every blade shall be drawn". He moves up to a running total of 13.

Beat Züsli was believed to be dead on the battlefield but later turned up alive and well (thanks to the Pikeman's Lament officer casualty table). With a net three points of Glory (burned one haystack but failed in his "My retinue will stand firm" Boast) he is now also on 13.

Finally, Gustav Sneffl survived the action without really doing anything.  His men burned a haystack for four points of Glory. However, before the battle he'd boasted to his men "My own sword shall not be drawn". This was a three point Boast giving him seven Glory for the battle and a running total of 19!

I think we may get in one more game of Lion Rampant. If we do so it's going to have to be the Burgundian assault on Dickerhausen isn't it?




2 comments:

Unknown said...

great blog Rich that beautifully shows your figures and our cursed die-rolls. Heinrich shall sort that Swiss chicken out....

Unknown said...

It is I, Gerhart-Heinrich von Schimmel! I am not unknown... 13 glory is not unknown.... I do not hide myself behind the hedge like that Swiss cheesemonger!