It's become a firm New Year's holiday tradition to play a wargame during the week between Christmas and the New Year holiday. This year it was a big Gloranthan Hordes of the Things game.
The following pic shows the battlefield on the edge of the Storm Hills in Prax. The thin line stretching across the board is the dry bed of the Sounder's River. On the left are the combined Heortling, Sun Dome Templar and Beast Valley forces. On the right are the Praxian Nomads and their Chaotic allies-of-convenience.
Matt Zunder (left) commanded the Heortlings whilst his dad Tom took the role of Muriah, Witch Queen of the Broos.
It took a while but eventually Tom managed to summon Cacodemon (a God in Hordes terms). Here he comes!
Soon after the arrival of Cacodemon, the Praxian Fire Spirit Oakfed arrived. So that's two Gods for the defenders to face! To the right we can see Argrath White Bull (Magician) and a giant spirit Rhino (Behemoth).
No need to worry though - Matt's Heortling chieftain (now known as Nietzsche) manages to kill Cacodemon by surrounding the God and getting a lucky die roll.
In the centre the Sun Dome Militia repeatedly win combats they should lose. Eventually, Andy's Minotaur Hero and my Sun Dome Templars (Spears) kill enough Morocanth to see off the Praxians. Oakfed had lasted a couple of turns before Gus rolled a 1 and he decided to bugger off!
In all, an enjoyable if a bit one-sided battle. The defenders had three contingents and hence three lots of PIPs. The attackers had two, larger contingents which should have had greater staying power but I suspect the relative lack of PIPs was too much of a disadvantage - that and their inability to roll well in combat!