CP6 has its origins in the first couple of Dungworth Crisis Point weekends - before I got bored with putting on CWC games and decided to switch to Arc of Fire. Over the years the players, especially Richard Phillips and the Grimsby guys, have accumulated some magnificent terrain and lovely armies.
Here are some pics, starting with the upstairs room:
|The upstairs team (l to r): Rodger, Andy B and Mark F (NATO), |
?, Jason, Andy H and Keith (Warpac)
|Downstairs - Danny (NATO) on the right this time.|
|The upstairs table from the far end - Umpire Steve G|
in the GWS shirt.
|Downstairs - the Warsaw Pact forces (East Germans in the|
foreground) had to try and cut the main highway. The pink
Squares mark a major minefield in front of Alan M's Belgians.
|Andy M's Soviet Horde|
|Danish coastal defence guns on the hill - from the|
pocket battleship Scharnhorst if I recall correctly.
|The upstairs table seen from the Umpires' position. Godfather of CP6 Richard Phillips on|
the extreme left.
|Warsaw Pact air assets awaiting on call|
|Likewise NATO (apart from the Tu-160 Blackjack and |
Tu-22 Blinder in the background).
|The effect of NATO cluster bombs on Soviet armour|
|By the end of day one the Soviets are beginning to contest|
control of the airport at Aarhus. On day two NATO will be
restricted to carrier-borne air support.
|L to R - Simon, Danny and Andy T|
|Mark J's East Germans - how are they to get across that|
I have to say I think we've probably pushed this set of rules further than they were designed to go. Games at this side are far from fast-moving. However, I did come away from the day enthused to play a little more with somewhat more manageable forces. The house rules seemed to work pretty well and there were refreshingly few rules disagreements.