You can now read the account of the British attack on a ruined fort held by the renegade Turkish officer Iskender Bey at Andreivian Tales.
Tuesday, January 20, 2026
Friday, August 1, 2025
A Vintage Classic
My mate Mark P bought me a couple of Airfix kits as Christmas presents. This one has just reached completion:
Wednesday, July 16, 2025
Joy of Six report
So Joy of Six is behind us for another year and I have to say I enjoyed it despite Sheffield Hallam University being on sauna setting for the day.
The Cold War Commanders Operation Vijay game was a success, I think, with Andy T and Neil M actually running/playing the game and me chatting to punters. Considering that the detailed scenario and the table set up were pretty much improvised on the day, it all worked out very nicely.
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| I think the Geek Villain mat worked well |
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| An Indian Canberra flies over the victorious Indian infantry |
Friday, December 6, 2024
Christmas scenario
I'll be running an Andreivia 1918 game this Christmas. Here are some figures that will appear.
You can learn more on the Andreivian Tales blog here.
Tuesday, November 22, 2022
Steel Lard 2022
On Saturday fifty-odd wargamers (fifty odd wargamers?) gathered at Patriot Games in Sheffield for the third annual Steel Lard gaming day. We had twelve games in total from across the Too Fat Lardies catalogue. In no particular order:
Sidney Roundwood provided the smallest game with his The Lost Sword of Lord Akiyama. On a table only eighteen inches square, this game used Sid's own When the Last Sword is Drawn - a Lardy-style Samurai skirmish system. As usual with Sid's games, the presentation was excellent:
Thick as a Brick was Jeremy Short's game. Run using an adapted version of Dux Britanniarum, it featured Robin Hood, the Sherrif of Lardingham, Friar Tuck, and the minstrel Jethro Tull. Jamie really enjoyed this game in the morning and I believe Friar Tuck was sent to meet his maker.
Thursday, August 25, 2022
Value for Money 28mm
Of late I've been painting some of the figures I picked up cheaply at my local friendly local games shop (Wargames Emporium in Sheffield).
First up is a small selection of Bavarians. They come from a Victrix command sprue that was cheap because the horse was damaged. I thin they look fine.
Sunday, February 25, 2018
A Village in Andreivia
The scenario was a simple one. It's 1918 and a small Turkish force (four-man HQ, 15-man rifle section, LMG team, and five-man "bomber" team) have to capture an Andreivian village. The village is held by a small Andreivian army team and, unbeknown to the Turks, a temporarily immobilised Renault FT light tank.
The above pic shows the table from the southern (Turkish) edge. A brick-built warehouse dominates this side of the village but it has only two windows on the south side so it's not readily defensible. Tom elected to advance to the right of the road, across the recently harvested wheat field and either side of the small copse of trees.
Pretty soon the Turks came under ineffective rifle fire from the back of the warehouse. The Turks returned fire and were sure they'd achieved some solid hits. In fact the first fusillade wounded the Andreivian forces commander, effectively ending his involvement in the fight. The second round of firing from the Turks killed his second in command outright and the Andreivian HQ unit ceased to exist as a fighting unit!
As the Turks closed in on the village I knew that I'd have to move the only remaining Andreivian infantry unit (a six-man rifle section) from the graveyard to the central square if I was to buy time for the tank driver to repair the engine.
The tank driver was reasonably lucky with his TAC rolls. As the Turks approached the village square they heard an internal combustion engine splutter into life (I was going to say roar into life but come on guys, this is only a Renault FT) and heard the grinding of caterpillar tracks.
The FT managed to get off a shot from its 37mm Puteau cannon. 37mm HE is not very powerful and the commander (the FT has a two-man crew) was firing while the tank was moving. Even with a densely packed infantry target the shot was ineffective. It would prove to be the tank's only shot of the game!
As the tank commander tried desperately to reload, a firefight developed across the village square. The Andreivian infantry scrambled to take what cover they could but they were severely out-numbered and once the Turkish LMG came around onto their flank, their days were numbered.
It came down to race to see if the Andreivian tank could extricate itself from this unsuitable tactical situation before the Turkish bomber team could get close enough to use their grenades against it.
In the end a single Turkish bomber launched two heroic close assaults on the tank but he was unable to prevent it wheezing and clanking its was off along the northern road towards safety.
So that was Tom's first AoF game. The Turks had seized the village to a win for them. The Andreivians had also met their aim of extracting the tank to safety but the loss of both commander and sergeant in the first few moments of the action took the shine off this achievement.
A fun game. We got done in a leisurely couple of hours and AoF again showed that new players can pick it up within a very short time.
















































