My mate Mark P bought me a couple of Airfix kits as Christmas presents. This one has just reached completion:
Friday, August 1, 2025
A Vintage Classic
Thursday, July 17, 2025
A Chilean Vampire
I bought the Airfix de Havilland Vampire kit when it was available cheap from Lidl (or was it Aldi?) before Christmas. Unfortunately, though, it comes with only one set of markings; for a Royal New Zealand Air Force aircraft. I'd already built that one so I invested in a set of after-market transfers from Xtradecal, paying significantly more than I did for the kit itself!
I've just finished the model. It represents a Vampire T.11 of Grupo 8, Chilean Air Force at Cerro Moreno airbase, Antofagasta in 1973-74.
Wednesday, July 2, 2025
Seafox!
My latest modelling output is the Matchbox 1/72nd scale Fairey Seafox I bought in Warwick.
There are two schemes included in the kit. I chose to build the one in bare metal; an aircraft of 713 Catapult Flight, HMS Arethusa at Kalafrana, Malta in 1939.
The Seafox was a naval reconnaissance aircraft used for finding enemy ships at sea. It's unlikely I'll be playing WW2 Mediterranean naval combat in 1/72nd scale but I included a magnet in the body of the model just in case I want to deploy it on one of my magnetised flight stands.
There should be rigging wires between the wing struts and a wire aerial between the tail and the mast but for now I think I'm happy with the model as it stands.
I've done a lot of aircraft in bare metal recently; the Vallejo Air Aluminium is fabulous paint. However, I'll be taking a break from it now. Next on the workbench is a camouflaged Vampire T.11 in Chilean Air Force colours using an after-market decal sheet.
Tuesday, April 15, 2025
Crisis Point 2025 - Saturday Report
The past weekend saw a gathering of wargamers at Dungworth Village Hall near Sheffield for the latest Crisis Point weekend. It turned out to be a classic example of the wargames community pulling together to produce a really enjoyable experience despite the fog of war doing its best to mess things up for us.
At 10:30 on Friday evening we were expecting to have two 20mm scale games set during the 1990s Civil War in Andreivia. I would be running my Arc of Fire scenario Attack in the Northern Hills and Mark Kniveton would be giving us A Hilltop Village, another Andreivian scenario using the Force on Force rules.
By 10:31 Mark had got in touch to report that his grown-up son had been injured in a hit-and-run incident in Barnsley and was in hospital. Obviously Mark would not be able to be with us on Saturday and we were suddenly down a game!
Fortunately a quick exchange of texts with Andy Taylor and Neil McCusker recruited these two fine gentlemen to dust off an idea that had been parked since the the great Covid-Crisis-Point-Cancellation of 2020. They would run a game set in 1760s Andreivia using the Maurice card-driven rules. This was of course a tremendous load off my mind as the event organiser!
I'd been able to set up my game on Friday afternoon so Saturday morning just needed a quick briefing to the players as they arrived followed by re-allocation of players to games to fit the new situation while Andy and Neil set up their game on the table-tennis table I'd originally earmarked for Mark.
My game used two tables. The western one had two Andreivian-Armenian-controlled villages connected by a road zig-zagging up the valley.
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Hamadzaktun (foreground) and Khndzori Arahet (rear), both held by the Armenians |
The eastern table represented another valley with one village occupied by the Armenians and another (Melas Gora) under Andreivian Government control.
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Menak (left) under Andreivian-Armenian control and Andreivian Government-held Melas Gora (right) |
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Russian airborne troops supported by a T-80 advance on Hamadzaktun |
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An Armenian T-55 advances to engage the Russians |
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Armenian militia in Khndzori Arahet |
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Russian grenade launcher team deploys to cover the advance |
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An Armenian militia mortar team |
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An Armenian sharpshooter team deploys into some rough ground |
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That T-55 again |
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The battle for Menak between Armenian militia and Russian Naval Infantry was fierce. |
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Melas Gora was well defended by Andreivian Government paratroops |
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A Russian MiG-27 on a ground-attack mission. The camouflage is good innit? |
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By the end of the game the Russians hadn't managed to destroy either of the Armenian artillery pieces bombarding the International Airport |
We had planned that the game could continue into Sunday if we needed it to but in the event we were happy that the Russian attacks had made as much progress as they were going to without significant reinforcement.
The Andreivian Government had three victory points as a result of holding Melas Gora but their hopes that ATV News would get pictures of Russian atrocities were scuppered when the reporters' car was peppered with Russian bullets early in the game. The Russians gained a single victory point for taking Hamadzaktun and might have got another for Menak in another hour or two but they didn't get close to taking out the Armenian artillery. The Armenian guns had continued to fire throughout the game and as a result the Armenian players reached their target of five victory points. I'm therefore calling it a victory for the Andreivian-Armenians.
Elsewhere Andy and Neil had set up their Maurice game. Unfortunately I only got a couple of photos on Saturday.
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Forces of the British Honourable Black Sea Company advance by columns |
Saturday, April 5, 2025
Another Andreivian Tale
Andy came over yesterday and we played some Andreivian Arc of Fire. Details on the Andreivian Tales blog here.
Monday, March 31, 2025
On the workbench (March)
Following my last post on "Eking out the supplies" here's an update along with some other productions from March.
First up is a second PVC board off-cut recycled as a paved village base with a 20mm Russian para for scale.
An even smaller piece of the board has provided this little vignette of a cockerel on a dung heap next to a brick wall. The wall is from foam-core with the paper layers removed. The bird was, I suspect, from the old Airfix Wagon Train set; I acquired a number of elements from that set as part of a mixed second-hand lot many years ago.
This latter piece can be used on its own or alongside the previous one.
And here they are serving their intended purpose with one of my old Middle Eastern buildings...
And finally for now, here are some Andreivian road signs identifying the villages (and the routes to the airport) in the game coming up in a couple of weeks' time.
Sunday, March 30, 2025
Eking out the supplies
When I was gainfully employed I had access to an on-site print shop that produced a large amount of public information material printed onto expanded PVC board. I managed to blag several quite large "off-cuts" that were otherwise unwanted and they make great bases for wargaming models. Much easier to work with than MDF.
Now that I'm retired I'm having to eke out the remaining supply. I've even gone as far as recycling the base of one model I decided not to retain.
This first piece is just such. I'd built a 20mm scale French maison on a hill for my Menton 1940 games but I was never entirely happy with it and it look up an enormous amount of storage space so it's been demolished and all but the base went into the bin.
This offcut from the original base will form a generic village base onto which I can place some Middle Eastern buildings, again in 20mm scale.
The edge was already chamfered and I've engraved irregular paving slabs with an old ball-point pen. Some traces of old hot glue and areas of crazy- rather than rectangular paving will add a lived-in look to the thing.
And here's one I made earlier to show what I'm aiming for as the final result.
A small, unbased house should look better on this rather that being plonked straight onto the terrain cloth. While I could have permanently based my Middle Eastern houses, based houses take up more of my valuable storage space. These pieces can just be thrown into an old shoe box with the houses.
Construction (such as it was) used the usual terrain gloop (Quick Drying Polyfilla stained with brown acrylic paint) on the irregular edge with the straight edges kept plain so they can butt up against straight road pieces.
Speaking of straight road pieces, a couple of long, straight sections of 5mm MDF that came in the packaging of some Ikea furniture seemed too good to throw away so I painted them grey as tarmacked road sections. To link them to my existing glooped-hardboard roads, I created this jointing piece from more of the left-over PVC board.
Friday, March 14, 2025
Crisis Point 2025 - places still available
Thursday, February 27, 2025
Trying out Templars
At Vapnartak I picked up some figures from a new (to me) manufacturer, Templar Wargames. Looking at their website they seem to make quite a range of 28mm figures but it was a small range of 20mm modern types who caught my eye. Note by the way that, contrary to the labels on the packaging, the website is templarwargames.com and not templarwargames.co.uk.
They make a range of modern British troops. These will allow you to tailor your models to your chosen regiment; you can choose to get troops with helmets, berets, Tam-o-Shanters with hackle or Special Forces with a variety of doubtless unofficial headgear.
By way of opposition for the British Templar make Islamist and African irregular types. Whilst chatting to the owner I picked up a couple of packs of these to see how they would blend in with my Andreivian collection.
Just off the workbench is this Islamist medium mortar team.
Monday, December 9, 2024
Weird artillery
I've recently had a period of building models out of the stash for no other reason than I fancied doing so. It's quite therapeutic to just think, "I don't need this for a game but sod it, I'll just build it".
The latest thing to come out of the stash is a couple of 20mm scale "French" guns that were in Akheton Models blister packs. The inverted commas reflect that fact that while the diminutive crew are in Adrian helmets, the guns themselves aren't a very good match for any particular weapons.
I might declare them to be an Andreivian modification of the French gun and draft them into one of our post-WW1 games.
Friday, December 6, 2024
Christmas scenario
I'll be running an Andreivia 1918 game this Christmas. Here are some figures that will appear.
You can learn more on the Andreivian Tales blog here.
Saturday, November 30, 2024
Attack on the Northern Hills
This is the first-draft outline of a scenario for Arc of Fire that I'm working on for possible use at Crisis Point 2025. It's a slightly redacted version to keep a little of the detail from potential players.
Background
Russian forces have previously occupied Tcherbevan International Airport and are pushing to capture the bridges over the Krupnehr River with a view to moving into the centre of the capital. However, their base at the airport continues to come under fire from Andreivian-Armenian artillery in the Northern Hills. Russian units are ordered to attack into the hills and destroy the artillery.
Situation
The game takes place on two tables representing hilly areas separated by the impassible Shavi Kedi (or Black Ridge). Travel between the two tables is possible only across the Maghali Pass.
Both tables represent areas that are largely under Andreivian Armenian control. There are two villages on the western table; Khndzori Arahet and Hamardzaktun. They are connected by a road that forms a key Armenian line of communications and that then runs through the Maghali Pass.
The eastern table has an old ruined fort (under Armenian control) at the end of Maghali Pass. From the fort another key road leads down to an Armenian village, Menak. In the east is the village of Melas Gora under Andreivian Government control. A road running northeast from this village is a key Government supply route.
Action | Victory Points |
Destroy both Armenian artillery pieces | 3 |
Each village captured | 1 |
Controlling the line of communications between two uncaptured villages | 0.5 |
<redacted> | 2 |
Action | Victory Points |
Every X artillery rounds fired at the airport | 1 |
Each village/fort* held at the end of the game | 1 |
Cutting the Government’s line of communications to Melas Gora | 1 |
Action | Victory Points |
Melas Gora is held | 3 |
<redacted> | 1 |
<redacted> | 1 |
Menak or the fort brought under Government control | 1 |
Monday, November 25, 2024
A return to Andreivia?
With Steel Lard out of the way, my thoughts have inevitably returned to Crisis Point in the Spring. I'm tempted to have a theme of Return to Andreivia. This would enable me to run a substantial game of Arc of Fire without having to organise a single, huge game that might have to accommodate somewhere north of 18 players!
Freed to consider something other than Puebla in 1863, the creative pixies that inhabit my brain suddenly stopped drinking themselves into oblivion and got back to work. Within a couple of days I had the complete outline of a multi-player scenario depicting the long-anticipate Russian offensive into Andreivia's Northern Hills.
This in turn tempted me to dig though the boxes of partially-complete and unbuilt stuff for the Cold War period in 20mm scale. The result was a headquarters unit for my reinforced-platoon-sized force of Russian paras.
I picked up a set of the old Atlantic 1/72nd scale Jeeps at a bring-and-buy many years ago. They are very crude, made from soft polythene and not particularly realistic as a representation of the GAZ-69 but they'll do.
This first one has the platoon CO and his driver. I added bit of camouflage to the latter's head. The Atlantic figures are small in stature but bulking up his helmet this way (painting with PVA and then dipping in mixed flock before finally sealing with matt Modpodge) helps him blend in with chunkier white metal models.
I have at least one more Atlantic Jeep that I'll probably model either empty or with just a driver for when the platoon HQ is deployed on foot.
Next we have an AGS-17 automatic grenade-launcher.
Thursday, October 10, 2024
More plane buildage
My kit-building for display has continued to proceed slowly and I've recently completed another two 1/72nd scale jets.
First up is this British Aerospace Hawk in Red Arrows colours by Revell.
This kit is a bit of pig. As well as the instructions being a bit vague in places, following them as written will lead to you gluing on half a dozen parts that make it impossible to then apply the decals!
At one stage I nearly binned it but in the end I decided to get it sufficiently finished to go into the display cabinet at least until I manage to build a better one. I may go for the Airfix version but not until I've had a chance to recover from this one!
Next we have the Armstrong Whitworth Seahawk from Airfix.
The Seahawk was much more enjoyable than the Hawk. If I found another one going cheap I'd certainly buy it with a view to making a Fleet Air Arm example.