Thursday, August 7, 2025
Some random air support
Wednesday, July 16, 2025
Joy of Six report
So Joy of Six is behind us for another year and I have to say I enjoyed it despite Sheffield Hallam University being on sauna setting for the day.
The Cold War Commanders Operation Vijay game was a success, I think, with Andy T and Neil M actually running/playing the game and me chatting to punters. Considering that the detailed scenario and the table set up were pretty much improvised on the day, it all worked out very nicely.
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| I think the Geek Villain mat worked well |
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| An Indian Canberra flies over the victorious Indian infantry |
Thursday, July 10, 2025
A much delayed debut
As I've reported previously, it's the Joy of Six show this weekend and the Cold War Commanders group are putting on a game. Operation Vijay (or Sample Appreciations of Tactics, the Wargame), represents a slightly fictionalised version of the Indian seizure of Portuguese Goa in the early 1960s.
The game will offer a chance for what I believe is the first serious deployment of some of the oldest models in my collection:
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| Portuguese EBR armoured cars |
At some point in the late 1970s I acquired this book:
Saturday, June 28, 2025
Indian summer
This year's Cold War Commanders' game for the Joy of Six convention in Sheffield depicts a somewhat tweaked version of Operation Vijay, the Indian annexation of Portuguese India in 1961.
The game was inspired by an Indian Army training manual Sample Appreciations of Tactics by Major H W Kulkarni of The Maratha Light Infantry. I had originally hoped to persuade the guys to run the game using the TacWWII rules but on mature reflection it will be more of a visual spectacle on a 6'x4' table using Cold War Commander 2 rather than the 3'x'2' space that the former would have needed.
Sample Appreciations of Tactics sets out half a dozen situations in which the student is required to create a written appreciation of the situation along with proposed orders to the force (usually as reinforced battalion) under his command. Effectively, in wargames terms, it's a book of six scenarios along with a demonstration of the correct way to format a plan to fight the resulting battles.
As we'll need some suitable models for the game, I've been busy with the 3D printer:
These Indian Shermans are my approximation to M4A3E4s. These were VVSS Shermans with the standard 75mm turret but up-gunned to carry a variety of 76mm weapons. In this case I was aiming to represent the US 76mm tank gun. They didn't have muzzle brakes but the threaded attachment site was still present. A spot of gunmetal on the tip of the barrel represents this. They are painted in Vallejo US Dark Green to represent the jungle green used on Indian tanks at the time.
Although Kulkarni's book envisages the opposition forces being equipped along Indian Army lines, we thought it would be more interesting to imagine a scaled-up version of the fighting around Goa in 1961. As such we need some Portuguese forces to fight. Andy Taylor is providing them (mostly; my French EBR armoured cars will be joining in) but I've 3D printed an F86 Sabre to support them.
I've done some display information for the game and a suitably colonial-looking church for Goa's Christian community is printing as we speak. Now I just need to remind myself how the rules work!
Friday, March 14, 2025
Crisis Point 2025 - places still available
Tuesday, July 16, 2024
Joy of Six 2024
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| Neil moves Soviet airborne troops towards the Phase 1 target |
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| Looking towards Stary Boleslav from the east |
- Soviet pathfinder troops take out an anti-aircraft battery outside the city,
- A Soviet airborne brigade lands and moves to capture the bridge,
- Czechoslovak troops counterattack from the west,
- Soviet ground troops attempt to fight through to the bridge from the east.
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| Stary Boleslav with the AA site in the background |
Tuesday, July 9, 2024
My City of Ruins
This Sunday sees the Cold War Commanders putting on a game at Joy of Six in Sheffield. We're once more going with the Prague Summer 1948 setting, this time depicting the Soviet airborne assault on the city of Stary Boleslav.
We want people visiting the table more than once to see progress throughout the day so we'll be playing out the action in multiple phases. The terrain is the most visually obvious part of a 6mm game so our terrain will change as the day goes on.
Among the changes during the day will be a gradual increase in the number of damaged buildings. This means having intact and damaged versions of the same urban modules. I had a couple but I've completed a few more in the last day or so.
These farm buildings have been part of my collection for years. They have been rebased multiple times. I've long forgotten who they were sold by. The colour schemes don't quite match but that's not too much of an issue as they'll never be seen together on the day.





















































