Gus and John commanded elements of the armed forces of LSP (Pynchan) Inc - the corporate government a planet in the Third Imperium (the setting of the Traveller RPG). Andy and Mark represented to revolutionaries closing in on the capital and on the verge of winning the planet-wide civil war.
As so often with these games, I was too busy trying to keep things moving to take photographs but here are a few.
I set the table up as a desert area with a small settlement and artificially irrigated fields in the centre. There were a few low ridges (marked by lines of gravel), a steep hill, and a steep-sided gully.
The game was fairly slow as we were feeling our way into the rules. I think we managed about three turns in four hours.
Inevitably the built-up area was the focus of the fighting. Below we can see mercenary infantry passing the condenser unit adjacent to the crop-fields.
The rebels' light combat walkers proved to be unfortunately vulnerable to fire from the government's relatively low-tech tracked tanks...
The picture below shows Government infantry at the front edge of the village. At that point they had just destroyed a rebel recce unit which had got too close.
I'd made sure I gave all of the players two HQ units and the Government side had a Forward Air Controller. Of course both sides had a CO too. The opinion of the players was that the game had been slow as a result.
We're going to give the system another go, probably with smaller forces.
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