Saturday was a long, tiring, but ultimately rewarding day as dozens of like-minded gamers converged on Patriot Games in Sheffield for the latest Steel Lard gaming day.
Seven different Too Fat Ladies games were presented and all of them proved popular with players. In fact every game received votes in the "Best Game" category of our awards (of which more later).
The most popular game in terms of pre-event expressed preferences was Ken Welsh's Lincoln’s Life or a Tiger’s Death! This was an American Civil War Sharp Practice affair depicting a period of hard fighting during the First Battle of Bull Run.
![]() |
The Louisiana Tigers' battle line |
![]() |
A grey-clad New York regiment advances across a wheat-field |
Ken's terrain made great use of varying ground textures.
![]() |
The Stone House - now an historic monument on the Bull Run battlefield |
![]() |
A unit of US regulars crosses a wheat-field |
By coincidence my own game at Steel Lard was also based on First Bull Run (or First Manassass as the Confederates knew it). Regular readers of this blog will have seen the development of Running From Bull Run over recent months.
This time I set the game up on a four feet by twelve feet table. The reason was two-fold. Firstly I wanted the option of running a large, multi-player battle across the short dimension of the table in the event that any of our game runners was forced to withdraw at the last minute.
Mainly, though, I thought it would be fun to have the retreat run from the battlefield to the Cub Run bridge in the morning and then go on from the bridge towards Centreville in the afternoon.
![]() |
The morning set up with Union wagons lining the road to Cub Run bridge |
The other half of the table, in each case, was filled with spare troops and vehicles, some of which would appear in the active sector according to card play during the game.
Running From Bull Run uses a card-driven system to represent the forces of Fate as they make life more and more difficult for players who represent Union officers trying to establish some kind of coherent rearguard from a fleeing rabble.
Because of complicated scheduling and one of our attendees crying off due to illness, I had only one player, Chris Clark, during the morning session.
And you know what? It worked brilliantly. Chris ran all of the Union leaders and I drew and played Event Cards.
![]() |
Maddened by thirst on the hottest day of the year, Range's newly rallied man dash to the Cub Run to fill their canteens |
![]() |
When suddenly the bridge comes under Confederate artillery fire |
![]() |
Some US Congressmen (and a journalist) have come out to observe the battle |
In the afternoon session, by contrast, I had two Union players (Terrry Pilling and Stewart Goldthorpe) and two (Ned Willett and James Crawley) representing the Forces of Fate. A different experience but no less enjoyable.
In this game my own Louisiana Tiger models saw action in a victory for the Forces of Fate.
The results for the Americans were perhaps predictable...
Dex McHenry put on a lovely-looking game of Chain of Command 2 based on the Japanese amphibious landings at Mauban in the Philippines in December 1941.
I understand the fighting was hard in both games. I believe the Japanese were thrown back into the sea in at least one of the actions.
Rather like 6mm games, the terrain really dominates a 15mm Chain of Command presentation. Dex's was very impressive.
I'm not a huge fan of naval games personally but Charley's offerings are always over-subscribed with players engrossed in the detail of stern-rakes and weather-gauges.
![]() |
Printed game mats have transformed the look of modern miniatures games |
Ian Hemingway gave is his What a Cowboy-based post-apocalypse game What a Scaver.
I'd seen this recently at Ebor Lard. Very impressive terrain! The son and heir was one of several attendees keen to give it a try.
Last and far-from-least of our games was Mike Wilkins's The Eagle Has Larded. This was a Chain of Command 2 game based on the BBC TV series Allo Allo.
This game was voted as winner of the Wee Derek Award for "Best Game". Congratulations Mike; well deserved!
I should mention in passing that the Wee Derek "Spirit of Lard" Award went to yours truly. I'm deeply touched although I suspect voting chief Dex may have lobbied on my behalf given my stated intention to pass on the reins to him. Kind of like one of those late-career Oscars where the Academy suddenly realise, "Hey, we've missed out so-and-so". Thanks guys!
Afterwards we repaired to El Paso; a Mexican restaurant not far from the venue. It was loud but the food was tasty; thanks to the Barnsley gang for finding this for us.
Finally beers were taken and tales were spun at the Rutland Arms near the station and another day of very satisfying Lard gaming was complete. My heartfelt thanks go out to all who attended and especially to Dex for agreeing to carry the torch forward.
No comments:
Post a Comment