Sunday, March 22, 2026

Into the woods

The plans for an Infamy Infamy game inspired by events from Lindsey Davis's novel The Iron Hand of Mars continue apace. First up I've completed the construction of my German force.


Using a mixture of Wargame Factory and Victrix models we have five units of warriors (one of them oathsworn veterans), one of fanatics, one of rebelling former foederati, and one of slingers.

The former foederati represent a group of Batavians led by their former commander Julius Civilis.


I've gone for a preponderance of blue clothing and shields for these guys and given them rather more helmets than the general run of tribesmen. I see them as holding on to remnants of any former Roman army-supplied clothing and/or equipment.

Most of the German warriors are much less well-equipped. They lack helmets and fight with spears and javelins rather than swords.



At least one group of oathsworn warriors is needed. I've distinguished them by means of a more swords and more helmets. In The Iron Hand of Mars they'll represent the relatives of the prophetess Veleda.



Finally for now I've done a key piece of terrain in the form a sacred tree...


This will be the centrepiece of a sacred grove. The tree is sculpted from Milliput on a skeleton made from copper wire and a wine cork! A severed head from the Victrix Gallic cavalry set adds a nice detail.


I'm going to need more trees for the game so I've got a production line underway.







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