More progress on the sprue-skeleton trees.
I've looped the bases with my usual filler and paint mix and added a base coat of GW Storm Vermin Fur:
The next step was to dry brush the trunks in successively paler (and more lightly brushed) colours (Vallejo Grey Green and Iraqi Sand).
And then I painted the bases in a couple of shades of brown. They're still wet here:
More to follow tomorrow.
Friday, September 14, 2018
Monday, September 10, 2018
Sixth Fleet
On Saturday, Richard P, Phil, Mark, Jamie and I played a game of Sixth Fleet in the side room at the Royal Hotel in Dungworth. The idea was to generate ideas for games at Crisis Point in the Spring of 2019.
We played scenario 13 - The Invasion of Western Europe. The sides were as follows:
US Allies:
United Kingdom
Spain
Italy
Yugoslavia
Turkey
Israel
No French or Greeks! The terms “cheese-eating surrender monkeys” and “taramasalata-eating surrender monkeys” were heard.
Soviet Allies:
Algeria
Libya
Syria
As we were playing with “moderate” level preparedness there were two US carrier battlegroups. The Nimitz group was at Malta while the Kennedy group was cruising off Minorca. The Soviets put their free-set-up group (which includes the aircraft carrier Minsk and the cruiser Kirov) off Cyprus whilst the majority of their submarine force was in the central Mediterranean.
The game began with Syrian and Israeli aircraft clashing in the skies over Lebanon. Soviet naval infantry from the amphibious assault ship Vilkov moved into Beirut. At about the same time the Soviet submarine Bytosh landed Naval Spetsnaz at Homs in Libya.
Soviet aircraft attacked Istanbul and sank the Turkish destroyers Adatepe and Anitepe. HMS Amazon was sunk in Limassol harbour and shortly afterwards the British nuclear submarine HMS Torbay was also lost.
American anti-submarine operations were successful in sinking the Soviet submarine Shuya in the Atlantic.
In the afternoon, Soviet aircraft transmitted the Balkans to sink the US task force at Maddalena as well as the US destroyer Comte de Grasse.
The Americans did get some revenge, though, damaging several Soviet subs.
Fierce fighting in the eastern Mediterranean saw both Israeli and Syrian naval assets significantly diminished.
Night on the first day saw further very effective attacks of US shipping by the massive Crimean air fleets. In response the Nimitz air wing bombed Algiers damaging several aircraft on the ground.
Day Two saw American paratroopers land at Oran in Algeria. In addition, American forces moved to garrison Malta to ward off Soviet threats to the island nation.
Israel launched an attack on Lebanon landing paratroopers in and around Beirut to oppose the Soviet invasion.
The Soviets now launched a massive attack of Istanbul with two regiments of airborne troops.
NATO submarine forces attacked their Soviet opposite numbers with little effect. Soviet and Syrian naval forces attacked Haifa sinking several Israeli missile boats.
In the afternoon the US career groups began anti-submarine operations sinking the Tyumen and the Drabov in the central Med.
The night of day two continuing ASW operations. The US and Turkish navies managed to sink the Perm, Ivdel, and Lipitsy. In addition, aircraft from USS Kennedy sank almost the entire Libyan navy, although a single Libyan missile did manage to penetrate the American defences and sink the destroyer USS Cushing.
Soviet forces sank the Turkish sub Atilay and several missile boats.
On day three the Americans landed airborne troops at Homs and Tobruq in Libya whilst the Soviets reinforced their forces in Istanbul.
So what does all this mean for our games at Crisis Point in spring 2019?
Anyone wanting to do land combat can choose from:
US forces against Algerians around Oran
US troops against Libyans at Tobruq
US forces against Libyans and Soviet Spetsnaz at Homs
Israelis against Soviet Naval Infantry in Beirut with various local factions and the Lebanese army involved potentially on either side
Soviet and Turkish forces fighting for control of Istanbul.
Air warfare fans could have great fun with the clashes between the Israeli air force and its Syrian and Soviet counterparts. There’s also plenty of scope for fighting between US Navy F-14s and just about anyone!
The question, then, is who’s inspired to put on a game based on this?
We played scenario 13 - The Invasion of Western Europe. The sides were as follows:
US Allies:
United Kingdom
Spain
Italy
Yugoslavia
Turkey
Israel
No French or Greeks! The terms “cheese-eating surrender monkeys” and “taramasalata-eating surrender monkeys” were heard.
Soviet Allies:
Algeria
Libya
Syria
As we were playing with “moderate” level preparedness there were two US carrier battlegroups. The Nimitz group was at Malta while the Kennedy group was cruising off Minorca. The Soviets put their free-set-up group (which includes the aircraft carrier Minsk and the cruiser Kirov) off Cyprus whilst the majority of their submarine force was in the central Mediterranean.
The game began with Syrian and Israeli aircraft clashing in the skies over Lebanon. Soviet naval infantry from the amphibious assault ship Vilkov moved into Beirut. At about the same time the Soviet submarine Bytosh landed Naval Spetsnaz at Homs in Libya.
Soviet aircraft attacked Istanbul and sank the Turkish destroyers Adatepe and Anitepe. HMS Amazon was sunk in Limassol harbour and shortly afterwards the British nuclear submarine HMS Torbay was also lost.
American anti-submarine operations were successful in sinking the Soviet submarine Shuya in the Atlantic.
In the afternoon, Soviet aircraft transmitted the Balkans to sink the US task force at Maddalena as well as the US destroyer Comte de Grasse.
The Americans did get some revenge, though, damaging several Soviet subs.
Fierce fighting in the eastern Mediterranean saw both Israeli and Syrian naval assets significantly diminished.
Night on the first day saw further very effective attacks of US shipping by the massive Crimean air fleets. In response the Nimitz air wing bombed Algiers damaging several aircraft on the ground.
Day Two saw American paratroopers land at Oran in Algeria. In addition, American forces moved to garrison Malta to ward off Soviet threats to the island nation.
Israel launched an attack on Lebanon landing paratroopers in and around Beirut to oppose the Soviet invasion.
The Soviets now launched a massive attack of Istanbul with two regiments of airborne troops.
NATO submarine forces attacked their Soviet opposite numbers with little effect. Soviet and Syrian naval forces attacked Haifa sinking several Israeli missile boats.
In the afternoon the US career groups began anti-submarine operations sinking the Tyumen and the Drabov in the central Med.
The night of day two continuing ASW operations. The US and Turkish navies managed to sink the Perm, Ivdel, and Lipitsy. In addition, aircraft from USS Kennedy sank almost the entire Libyan navy, although a single Libyan missile did manage to penetrate the American defences and sink the destroyer USS Cushing.
Soviet forces sank the Turkish sub Atilay and several missile boats.
On day three the Americans landed airborne troops at Homs and Tobruq in Libya whilst the Soviets reinforced their forces in Istanbul.
So what does all this mean for our games at Crisis Point in spring 2019?
Anyone wanting to do land combat can choose from:
US forces against Algerians around Oran
US troops against Libyans at Tobruq
US forces against Libyans and Soviet Spetsnaz at Homs
Israelis against Soviet Naval Infantry in Beirut with various local factions and the Lebanese army involved potentially on either side
Soviet and Turkish forces fighting for control of Istanbul.
Air warfare fans could have great fun with the clashes between the Israeli air force and its Syrian and Soviet counterparts. There’s also plenty of scope for fighting between US Navy F-14s and just about anyone!
The question, then, is who’s inspired to put on a game based on this?
Friday, September 7, 2018
A little experimental arboriculture
I've made trees before now using the twisted-wire-skeleton method demonstrated by Mel the Terrain Tutor but I'm out of suitable wire at the moment so I thought I'd try an alternative method.
Years (nay decades) ago I remember one of the Blue Peter presenters (probably John Noakes; it always turns out to have been John Noakes) making intricate models of winter trees by manipulating and welding together rods of semi-molten glass. It occurred to me that I could do something similar.
After half an hour with some plastic sprue, liquid polystyrene cement and a candle I had:
I've cemented each tree skeleton to a piece of thick plasticard and then glued the plasticard to a larger cardboard base.
After they'd had a chance to set, I started applying Green Stuff bark to the trunk of one of them:
Not a very clear picture but I think it will look OK when it's painted. I've only bothered with texturing the lower parts. The upper branches will be covered by foliage.
The next stage will be to paint and then attach the foliage. Of which more later.
Years (nay decades) ago I remember one of the Blue Peter presenters (probably John Noakes; it always turns out to have been John Noakes) making intricate models of winter trees by manipulating and welding together rods of semi-molten glass. It occurred to me that I could do something similar.
After half an hour with some plastic sprue, liquid polystyrene cement and a candle I had:
I've cemented each tree skeleton to a piece of thick plasticard and then glued the plasticard to a larger cardboard base.
After they'd had a chance to set, I started applying Green Stuff bark to the trunk of one of them:
Not a very clear picture but I think it will look OK when it's painted. I've only bothered with texturing the lower parts. The upper branches will be covered by foliage.
The next stage will be to paint and then attach the foliage. Of which more later.
Sunday, September 2, 2018
Ferrocarril de Veracruz
On Monday, Jamie and I had our first proper game of Sharp Practice 2 using my developing Maximilian Adventure forces. I designed a scenario based on Liberal guerrillas raiding a railway construction camp to steal the workers' tools and burn their tents.
The Liberal force was set up to use all of the figures I currently have available. This gave me a group of cavalry, two of skirmishers, and one of line infantry. All were armed with rifled muskets with exception of the cavalry who have lances.
The French/Conservative detachment had two units of Turcos (Tirailleurs Algeriens) as line infantry and one as skirmish troops, and two units of contra-guerrillas.
The table was fairly simple with a few scattered trees and a workers camp (Renedra tents and a Warbases wagon) near the middle. I included a wandering dog and a grazing horse as at least one of the possible random events involves rampaging animals (if any are nearby). For simplicity, I treated the woods as blocking line of sight and being bad going for movement purposes. The camp didn't affect movement of line of sight.
The round, green tent at the centre of the camp acted as a secondary deployment point for the Liberals, who are already rampaging through the camp at the start of the action. The main deployment points for the two sides were at opposite ends of the table.


The action began with my contra-guerrillas deploying in line, screened by the Turco skirmishers.
Jamie's Liberals initially had one unit of skirmishers in the camp and pretty soon they had a tent alight.
Meanwhile, the French started to arrive in numbers. An open column of Turcos arrived on the right of the Contra-Guerilla line...
But the Liberals, it emerged, had cavalry and a small group of regulars!
The cavalry moved over to the left. They would have to move through woods to attack the French but still they posed a threat.
As more and more tents were fired, the Contra-guerillas maintained a wicked fire at the guerrilla skirmishers in the camp. Kills and Shock were beginning to mount up on the Liberals.
Knowing that enemy cavalry had disappeared behind the trees to their front, the Turcos formed square.
By now the Liberals had fired the last of the workers' tents but Shock was beginning to build up. One group fled leaving their wounded officer (the man known by the nom-de-guerre of El Mosquito) lying on the field.
Soon guerrillas and regulars were routed.
Jamie chose to turn his cavalry around and extract them safely with the rest of his force...
... leaving the French in control of the field.
The Liberal force was set up to use all of the figures I currently have available. This gave me a group of cavalry, two of skirmishers, and one of line infantry. All were armed with rifled muskets with exception of the cavalry who have lances.
The French/Conservative detachment had two units of Turcos (Tirailleurs Algeriens) as line infantry and one as skirmish troops, and two units of contra-guerrillas.
The table was fairly simple with a few scattered trees and a workers camp (Renedra tents and a Warbases wagon) near the middle. I included a wandering dog and a grazing horse as at least one of the possible random events involves rampaging animals (if any are nearby). For simplicity, I treated the woods as blocking line of sight and being bad going for movement purposes. The camp didn't affect movement of line of sight.
The round, green tent at the centre of the camp acted as a secondary deployment point for the Liberals, who are already rampaging through the camp at the start of the action. The main deployment points for the two sides were at opposite ends of the table.
The action began with my contra-guerrillas deploying in line, screened by the Turco skirmishers.
Jamie's Liberals initially had one unit of skirmishers in the camp and pretty soon they had a tent alight.
Meanwhile, the French started to arrive in numbers. An open column of Turcos arrived on the right of the Contra-Guerilla line...
But the Liberals, it emerged, had cavalry and a small group of regulars!
The cavalry moved over to the left. They would have to move through woods to attack the French but still they posed a threat.
As more and more tents were fired, the Contra-guerillas maintained a wicked fire at the guerrilla skirmishers in the camp. Kills and Shock were beginning to mount up on the Liberals.
Knowing that enemy cavalry had disappeared behind the trees to their front, the Turcos formed square.
By now the Liberals had fired the last of the workers' tents but Shock was beginning to build up. One group fled leaving their wounded officer (the man known by the nom-de-guerre of El Mosquito) lying on the field.
Soon guerrillas and regulars were routed.
Jamie chose to turn his cavalry around and extract them safely with the rest of his force...
... leaving the French in control of the field.
Monday, August 20, 2018
More Mexicans
I couldn't get to The Other Partizan this weekend as I was required for DIY duties. However, gaming mate Tom managed attend and has kindly picked up a couple of packs of Foundry 28mm Mexican infantry for me.
This will give me another two groups for my developing Liberal army and neatly saves me a few quid on postage (and the packs are cheaper at shows than they are mail order). Thanks Tom!
I'm tempted to paint these guys in red jackets as state militia. That'll mean I can field a mix of smoothbore and rifled muskets in my force. I'll also have a red-and-white-uniformed soldiers on both sides. Plenty of scope for in-game confusion!
This will give me another two groups for my developing Liberal army and neatly saves me a few quid on postage (and the packs are cheaper at shows than they are mail order). Thanks Tom!
I'm tempted to paint these guys in red jackets as state militia. That'll mean I can field a mix of smoothbore and rifled muskets in my force. I'll also have a red-and-white-uniformed soldiers on both sides. Plenty of scope for in-game confusion!
Tuesday, August 14, 2018
Village Module
Last night I finished a small built-up area that may see use in next year's Cold War Commanders' Normandy games.
The buildings are mostly resin but I'm not sure by which manufacturers. The exception is the building with the blue shutters. That's a white metal model by Irregular.
Walls are simply strips of cardboard.
The buildings are mostly resin but I'm not sure by which manufacturers. The exception is the building with the blue shutters. That's a white metal model by Irregular.
Walls are simply strips of cardboard.
Wednesday, August 1, 2018
On the workbench - Mexican Cavalry
My Maximilian Adventure project continues to advance. Currently in production is a group of Republican/Liberal regular cavalry:
They are pretty simply converted from Perry plastic ACW cavalry. They require the kepi building up higher and the addition of a cloth cover with a neck curtain. Both are from Green Stuff.
Mexican cavalry at the time seem to have been mostly lance-armed. I'm using all three standard poles from the Perry box but I've also added a spear (and hand) from one of the Gripping Beast Dark Age Warriors boxes. I like the way you can mix and match bits from other boxes of plastic figures.
Although there are only seven shown in the photo above, I'm actually making nine; a standard Sharp Practice unit of eight plus an extra figure to act as Leader. This is a lot of 28mm figures to paint in one go and you'll see that in an effort to retain my sanity I've got a mixture with some still to be converted whilst others are nearly completely painted.
They are pretty simply converted from Perry plastic ACW cavalry. They require the kepi building up higher and the addition of a cloth cover with a neck curtain. Both are from Green Stuff.
Mexican cavalry at the time seem to have been mostly lance-armed. I'm using all three standard poles from the Perry box but I've also added a spear (and hand) from one of the Gripping Beast Dark Age Warriors boxes. I like the way you can mix and match bits from other boxes of plastic figures.
Although there are only seven shown in the photo above, I'm actually making nine; a standard Sharp Practice unit of eight plus an extra figure to act as Leader. This is a lot of 28mm figures to paint in one go and you'll see that in an effort to retain my sanity I've got a mixture with some still to be converted whilst others are nearly completely painted.
Subscribe to:
Posts (Atom)












