The post analysing player choices at Steel Lard excited some discussion here and on a couple of social media platforms. This prompted me to revisit the analysis.
Rather than mess around comparing the popularity of each offering with the "average popularity" of games in each year, I've now just expressed each by what proportion of the first or second place choices it received each year.
The choice of rule system table is pretty much unchanged (though I've lumped all of the Chain of Command variants into one:
System | Average Pref 1 or 2 |
GDA2 | 0.182 |
Pickett’s Charge | 0.175 |
CoC (all variants) | 0.163 |
Kiss Me Hardy/The Full Nelson | 0.15 |
Sharp Practice | 0.126 |
When the Last Sword is Drawn | 0.091 |
Algernon Pulls It Off | 0.091 |
Dux Britanniarum | 0.091 |
What A Cowboy | 0.084 |
What A Tanker | 0.070 |
If the Lord Spares Us | 0.045 |
Kriegspiel | 0.045 |
O Group | 0.036 |
Again, I'll not cover the relative popularity of individual game-runners (though I can reveal that your host has achieved solid mid-table mediocrity).
Operating from memory of the games offered, I can reveal the following scores with respect to figure scale:
Scale | Average Pref 1 or 2 |
Naval Games | 0.150 |
28mm | 0.128 |
15mm | 0.109 |
Aerial Games | 0.091 |
10mm | 0.070 |
Scale of Action | Average Pref 1 or 2 |
Large Skirmish | 0.129 |
Battle | 0.110 |
Small Skirmish | 0.098 |
Strategic | 0.045 |