Friday, November 15, 2013

Angelus, Spike and Drusilla

Moving on the the second Pulp Alley league I've put together from Ground Zero Games not-Buffy figures, here are the Bad Guys.


As usual, all pictures are clickable to expand.

Angelus


Health d10, Brawl 3d10, Shoot 2d10, Dodge 3d10, Might 3d10, Finesse 2d8, Cunning 3d8
Untouchable - Always counts as in cover vs Shooting attacks
Rugged - May reroll one health check die per fight when brawling
Intimidating - Lower level must pass Cunning test (1 success) or may only Dodge.

Spike


Health d8, Brawl 4d8, Shoot 2d6, Dodge 3d8, Might 3d8, Finesse 2d6, Cunning 2d6
Muscles of Steel - Brawl and Might not lowered due to injury.
Fierce - Brawl increased by +1 die (included above)

Drusilla


Health d8, Brawl 2d6, Shoot 2d6, Dodge 2d8, Might 3d6, Finesse 3d8, Cunning 3d6
Dark Designs - At the start of any turn, instead of drawing as normal, may discard any number of fortune cards and draw the same number.

League Perks:
League of (anti-)Heroes - may include a second side-kick.
Dark Pact - gives access to Dark Gifts (see Perilous Island book).

I think these stats capture the trio quite well.  The Perilous Island book is quite handy for Buffy-themed leagues as if contains a number of more magical effects that suit the style of the series.


1 comment:

Bluebear Jeff said...

Drusilla should have one more d8 Ability, I believe.


-- Jeff